Nobleza (Noblesse)
A player who has reached the level in its 75 sub-class and Path to complete the quest to become a Noblesse Noble (Noblesse). Nobles receiving skills (skills) that are used mainly special in raids and sieges, giving Nobles a leadership role in combat. Once a person acquires the title of Noble was given the title to both the main and sub-class. The special abilities inherent in the title can also be used in both classes. Nobleza skills
Nobles can teletransportarse points through the exclusive gatekeepers, which transported to various places that are not generally available, including the interior of cells.
Nobles may have a title does not belong to a clan. Nobles can be assigned or modify their own titles using the Title and Delete Title, Clan of the window.
Nobles accessories can be awarded by the quests of Nobility of NPCs, which distinguish them from other players. Hair accessories can only be removed from the inventory and can not be changed (trade), lose (drop), or sold in the business.
The ability to attack the player vs. player during combat. Player (PVP) increases to become Noble.
The progress reports of battles are available only for the Nobles Clan Leaders who have registered in a castle siege. Indicate the location of the clan members and the number of its victims and their own deaths. This feature is available only for clan members who are online during the game. You can use the command / siegestatus to determine if any member of the clan inside the besieged area. This information refreshes every 30 seconds. The numbers of casualties and deaths are recorded even when the server goes down and reset after the end of the siege.
After achieving the title of Noble, performance in raids and sieges of the record player. When the character becomes a hero, each of these accomplishments are stored in the Monuments of Heroes in each village.
Nobleza skills (skills)
Blessing of Noblesse (Blessing of Nobility): A buff that you can rely on themselves or other players in a raid against a monster class Boss. This ability holds buffs on a character who has died at the hands of the Raid Boss and has been resurrected. When he dies, all the other buffs back and only lose effect when you have to relive it. After the resurrection, the Lucky Charms (Lucky Charm) and the buff Blessing of Noblesse complete their effect. Consumes 5 Spirit Ores.
Strider Siege Assault: A Noble Strider mounted a strong run this attack against a wall or door of the castle during a siege. Consumes 5 Spirit Ores.
Build Advanced Headquarters: A Noble clan leader can invoke a barracks with double HP barracks normal. This ability can be learned independently of the ability Build Headquarters. Gemstones consumes 300 Grade C at him.
Wyvern Aegis: A Noble Lord Castle temporarily can maximize the skills of defense to set up his magic Wyvern. Consumes 20 Spirit Ores.
Summon CP Potion: Recalls 20 containers of High-Grade CP Potions. Consumes 80 Soul Ores.
Fortune of Noblesse: Le confers the ability of the Lucky Charms (Lucky Charm) to all members of the party regardless of the level of participants. Consumes 4 Lucky Charm: Grade A.
Harmony of Noblesse: This ability of Noble combines the energy of 4 Wizards (Spellsinger, Sorceror and Spellhowler). The energy of each individual must be received consecutively in intervals of 5 seconds at most, no matter the type or order, and the ability to be used within 5 seconds of receiving the energy of the 4th participant. It is a non-elemental magic attack with the power of 2 Assaults Elementary.
Symphony of Noblesse: This ability of Noble combines the energy of 8 Wizards (Spellsinger, Sorceror and Spellhowler). The energy of each individual must be received consecutively in intervals of 5 seconds at most, no matter the type or order, and the ability to be used within 5 seconds of receiving the energy of the 4th participant. It is a non-elemental magic attack with the power of 4 Elementary Assaults.